Live Service Designer Job at Electronic Arts, Indiana

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  • Electronic Arts
  • Indiana

Job Description

Pogo has been the leader in online casual games since 1998. Featuring a growing library of 70+ titles spanning popular genres like Solitaire, Mahjong, Merge, Match 3, and more; Pogo exists to be the best destination for online casual games. We strive to produce high-quality HTML5-powered games with sophisticated metagames and social mechanics, all while working seamlessly across desktop, tablet and mobile. Our fans and subscribers come to Pogo for fresh content, daily challenges, great events, new games, and a live service that delivers!

We are looking for a motivated Game Designer to join our Games team in North America.

You'll work with a tight-knit team of enthusiastic industry professionals from all walks of life. You will use your passion and knowledge to create new experiences for a casual audience on web and mobile, using industry best practices. You are passionate about and have experience working in areas including systems, events, economy, and multi-player design. You will report directly to the Product Director and have a high level of interaction with other leads and team members. This role is fully remote work.

  What You Will Do 

  • Design oversight and balancing of Live Service content updates and Pogo site events.
  • Collaborate with external partners on the execution of Live Service content updates.
  • Create in-game and site copy text for Live Service content updates and Pogo site events.
  • Collaborate with the Product team to analyze Live Service content updates.
  • Partner with Pogo Production and Product to lead the design of new features to improve the player experience and business.
  • Create design documentation, and level design to communicate functionality and vision to the team.
  • Work with multiple disciplines to align on designs.
  • Adapt to technical and production constraints and participate in finding solutions to improve features.
  • Design flexible economy systems and features (such as progression and reward structures, currencies, sinks & sources ) aligned with the creative, game, and product directions.
  • Implement, tune, and balance game systems, economies, and progression gathering feedback and adjusting design accordingly
  • Analyze data and react to current trends in the industry in order to create new content.
  • Articulate design choices regarding the player experience and motivations.
  • Remain current on level design theory and best practices.
  • Be an advocate for the player.

What You Bring

  • 1+ years of design experience, with shipped games in casual/mobile.
  • Experience with casual and F2P design; including MTX and social features.
  • Experience designing features and systems
  • Passion for making games, and an understanding of the casual market.
  • Individual contributor with the potential and willingness to manage a small design team
  • Evidence of work in an agile environment, creating alignment on live service deliverables.
  • Excellent verbal and written skills.
  • Experience working with a distributed development team
  • Knowledge of the game industry, trends, competition, platforms, and market.

What’s in it for you?

A creative environment, engaging work, excellent benefits, and lots of great perks. Plus, the chance to shape the gaming habits and lifestyles of everyone you know – not just the gamers in your family, but all types of players. At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $82,500 - $122,900 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $76,000 - $122,900 USD Annually
• Jersey City, NJ :
º $99,000 - $122,900 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $91,600 - $122,200 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $76,000 - $109,200 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $73,200 - $101,700 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Job Tags

Holiday work, Full time, Casual work, Remote job, Flexible hours,

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