Frogwares is currently looking for a Concept Artist to join the dynamic team of designers for its upcoming titles. Our expert team creates games that are highly praised by millions of players, as well as industry experts all over the world.
At least 2 years of experience in a similar position;
Strong skills in Adobe Photoshop;
Strong traditional drawing skills and knowledge of human and animal anatomies;
Good sense of proportion, light, and composition;
Experience in game development specializing in either character, weapons, or environment concept art;
Understanding and creating conceptions of design in world-building;
Excellent communication skills;
A passion for video games;
Level of English – Upper Intermediate;
Nice to have:
Unreal Engine experience;
Blender knowledge or another 3D art soft;
Experience with Trello;
Participation in at least one released commercial game project;
Responsibilities
Create high-quality 2D artwork that will determine the style, feel, and setting of the game;
Take part in the creation of game characters, weapons, and location concepts at every stage of development;
Collaborate with art, design, animation, and visual effects teams to deliver assets that meet the highest visual quality and gameplay standards;
Key Art in the game with creative and involving style of vision;
Overpaints on 3d blockouts;
An exciting project where you can develop professionally;
Intellectually stimulating work environment and peers;
Sense of ownership for world-renown game series;
The agile atmosphere with no bureaucracy and hierarchy;
Secured compensation level, paid vacations/sick leaves;
Regular reviews/feedback and development support;
Office within 5 minutes of walking from “Pochaina” subway station;
Remote work;
Competitive salary;
Paid sick leave;
Cheerful, friendly, creative collective;
Support in learning and career advancement.
CV with Cover letter and Portfolio;
We have a test task;
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