Creating cinematic cutscenes in Unreal Engine 5 using Sequencer.
Setting up and animating camera movements with dynamic angles (close-ups, tracking, wide shots).
Working on scene composition , lighting, and atmosphere to create a dramatic tone.
Basic character animation : implementing gestures, actions (walking, weapon prep) using provided CC models .
Ensuring visual quality aligns with project requirements while meeting deadlines.
Proficiency in Unreal Engine 5 : Strong knowledge of Sequencer, cameras, lighting, and scene setup.
Experience with cinematic storytelling and creating cutscenes for games or projects.
Skills in basic character animation : working with rigs, keyframes, and gestures.
Understanding of composition, visual storytelling , and creating engaging sequences.
Ability to work autonomously on project-based tasks and deliver on time.
Knowledge of animation principles and dynamic camera work.
Experience with sound integration (optional but a plus).
Languages : English proficiency at B2 level or Ukrainian/Russian at C1 level.
Work on exciting project-based assignments with clear goals and creative freedom.
Flexible working hours and the ability to work remotely.
Collaboration with a talented and passionate team of professionals.
Paid project-based work with opportunities for ongoing collaboration.
Opportunities to grow and develop skills in cinematic direction and game development .
Unpaid test assignment : A short cinematic task (20–30 seconds) to showcase your skills.
Interview with the HR manager and project lead.
Paid test project : A real-world task to confirm your fit for our team.
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